package com.demo.androidgame.finsternis;

import com.demo.androidgame.fx.DynamicGameObject;

public class TeleportPlatform extends DynamicGameObject {
    public static final float TELEPORT_PLATFORM_WIDTH = 0.5f;
    public static final float TELEPORT_PLATFORM_HEIGHT = 1;
    
    public static final int TELEPORT_TYPE_IN = 0;
    public static final int TELEPORT_TYPE_OUT = 1;
    
    int type;
    
    public TeleportPlatform(int type, float x, float y) {
        super(x, y, TELEPORT_PLATFORM_WIDTH, TELEPORT_PLATFORM_HEIGHT);
        this.type = type;
    }
    
    public void update(float deltaTime) {

                       
    }
    
}
